Monday, May 18, 2009

Presentation 3: Interaction

Due to some issues, I'm lack behind my friends a lot. So far, most interactions are just basics which you click on it, it will animate.








Presentation 2: Textures

Lack of updates and lazy to do so. These are a screenshots of my 3D models with bakes textures. Basically it should look the same as this when render in real-time engine.









Thursday, February 26, 2009

1st Presentation

Well, it's going to be our 1st presentation. Basically I just compiled the whole thing into 1 3Dmax file, which cost around 90k polygons (tris).







Friday, February 20, 2009

2nd Progress Check

2nd progress check. Lazy to elaborate. Just my avatar and another remaining scene.









Tuesday, February 17, 2009

New Semester: 1st Progress

Yup, the new sem starts. Here's the progress of my 1st week of trimester 3. Trying to finish up the remaining scenes of my FYP. Theoratically, this is the final scene where we can see human remains being keep inside the "pods".










Sunday, January 11, 2009

Final Sketchbook

My sketchbook to end my 2nd semester. It's pretty much the same as the sketches that I previously posted, only thing is that I made it slightly more presentable. Since I was actually rushing to complete it and submit, it's a bit messy.

Lecturers seemed to accept it, considering I made it a bit more presentable. Even if they don't, I won't be redoing it. Printing this "thing" cost me a hundred bucks and no, I'm not gonna spend another single penny on it. I understand the so-call investment, but there's a boundary for it. Though I need to redo the "packaging" for my CD. Well, it won't cost me much, I think.

For the sketch book, I wanted to portray "sketches" for the sketches, that's why I used a paper texture for the background. While the few final render images I used the cyberpunk-rust-metal texture. Actually, for the background, I wanted to do the effect of paper gradually changing to metal, but due to the reason I need to rush for submission... well, you know...